NorthCel
A drawing language and renderer for still frames and animation. Its Linux native pipeline uses MoonBit for parsing, Bend 0.2/HVM2 to evaluate independent swarm agents, and GLSL for rasterisation. A separate Python reference renderer provides a fallback on other platforms.
The sources
Explore the original posts and links behind this build.
GitHubhttps://github.com/syver777/northcel ↗GitHubhttps://github.com/syver777/northcel/blob/main/README.md ↗GitHubhttps://github.com/syver777/northcel/blob/main/native/moonbit/cmd/ncel_ast… ↗