Game of Life

An interactive Conway's Game of Life playground on a 64 × 64 grid with wraparound edges. Draw or erase cells, start from classic patterns such as the glider gun, pulsar, and acorn, or generate a random world. Play, pause, step through individual generations, or advance 100 at once, with adjustable speed and zoom.
A native Bend 2 service computes each generation; the browser handles the canvas and controls. The simulation stores the board as a persistent binary tree and evaluates independent branches in parallel. Its law and proof modules cover Conway's cell-transition rule table and binary outputs. Built by LVTD.
The sources
Explore the original posts and links behind this build.
Websitehttps://games.lvtd.dev/game-of-life/ ↗GitHubhttps://github.com/LVTD-LLC/games/tree/main/games/game-of-life ↗GitHubhttps://github.com/LVTD-LLC/games/tree/main/services/life-engine ↗