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LVTDGames
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An interactive Conway's Game of Life playground on a 64 × 64 grid with wraparound edges. Draw or erase cells, start from classic patterns such as the glider gun, pulsar, and acorn, or generate a random world. Play, pause, step through indi…
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Fabian Vega (u/FabianVeAl)Developer tools
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A reusable Tree-sitter grammar for Bend 2 syntax, maintained separately from the Zed extension that consumes it. It parses imports, data types, functions, laws, pattern matching, do-notation, parallel bindings, rewrites, dependent types, a…
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Fabian Vega (u/FabianVeAl)Developer tools
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Bend 2 language support for the Zed editor, with syntax highlighting, code outlines, snippets, and inline diagnostics. A language-server shim invokes the Bend checker and supplies hover information from local function signatures and the ba…
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Alysson Guimarães (k3ybladewielder)Research & experiments
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An experimental symbolic-regression implementation in Bend 2 that searches for mathematical expressions fitting a dataset. It represents candidate formulas as expression trees and evolves them through fitness evaluation, tournament selecti…
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@tsenartDeveloper tools
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A Bend 2 port of Vegeta's HTTP load-testing attack and report commands, shared by Vegeta author Tomas Senart. It generates HTTP traffic and produces compatible CSV/JSON results and text, JSON, or histogram reports.
The port uses a laws-fi…
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@Grave565Developer tools
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A linter, checker, and language server for Bend 2, written in Bend and paired with a VS Code extension. Configurable rules flag issues such as unused names, unfinished holes, suspicious recursion, formatting, and law coverage.
The languag…
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@LimYiShengBrianLibraries
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Native networking, application, and storage building blocks for Bend 2. Stiff provides HTTP clients and servers, routing, schema validation, streaming and server-sent events, observability helpers, and SQLite-backed local state with idempo…
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@lukaszsamsonLibraries
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Call Bend code from Elixir through a compiled port executable or an experimental NIF. Bend functions become callable Elixir module functions, with Mix build integration and support for supervising the port process.
The supported 0.1.x int…
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LulzxDeveloper tools
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A self-hosting compiler for Bend 2 written in Bend 2. It type-checks and translates Bend programs into C, with an additional JavaScript output path and a runtime supporting effects and parallel execution.
The repository includes a bootstr…
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KapioKaiLibraries
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A Bend 2 port of tinygrad's front-end concepts: tensor shapes and views, buffers, a lazy operation graph, reverse-mode automatic differentiation, linear layers, and stochastic gradient descent. A small neural-network demo learns XOR.
The …
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0x5f3759df-fsLibraries
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An HTTP and WebSocket library for Bend 2, providing pooled connections, concurrent request batches, cookies, redirects, downloads, and secure WebSocket messaging. Requests use native transport integrations with curl-impersonate and BoringS…
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MatheusBBarniDeveloper tools
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An early native JavaScript toolchain written in Bend 2. Current functionality includes an npm-compatible package-management path, dependency inspection, TypeScript-subset transpilation, import scanning, and initial build/watch commands.
B…
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kirillleventcovDeveloper tools
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A disk-usage analyzer with terminal reports and an interactive treemap. Explore the largest directories and files, inspect usage by extension, or zoom into a visual map of the scanned tree.
A native C effect performs filesystem scanning; …
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FabianVegaALibraries
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An experimental log-structured merge-tree key-value store implemented in Bend 2. Its durable storage path combines a write-ahead log, MemTable, SSTables, Bloom filters, compaction, and recovery.
The repository exposes reusable storage com…
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MatheusBBarniDeveloper tools
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An experimental Java Virtual Machine interpreter implemented in Bend 2. It reads Java class files, validates and decodes bytecode, and executes a focused Java 8 compatibility subset.
Bend owns classes, call frames, operand stacks, static …
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aguspizaResearch & experiments
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A Bend 2 implementation of the Ray Tracing in a Weekend scene, ported from the author's Nim version. It renders a scene of spheres to TGA, with optional PPM output and configurable sample counts.
Rendering splits interleaved image rows ac…
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iamsahilsonawaneDeveloper tools
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An HTTP/1.1 server in Bend 2 with concurrent connection handling and routes that demonstrate CPU-parallel and GPU-dispatched computation. Health and runtime-information endpoints make the example easy to inspect.
Request parsing and routi…
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splchResearch & experiments
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A compact quantum-circuit simulator written in Bend 2, with gates, controlled operations, measurement, and sampling. Examples cover Bell and GHZ states, teleportation, the quantum Fourier transform, and Grover's algorithm.
Quantum states …
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nicolas-abrilDeveloper tools
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A command-line archiver written in Bend that creates, lists, and extracts ustar archives, with optional gzip compression. Its Bend implementation includes a DEFLATE encoder and decoder using LZ77 and Huffman coding.
A matching C implement…
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nicolas-abrilGames
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A cooperative multiplayer RPG with quests, equipment, bosses, chat, a shop, and character customization. Players can host a server or join one, progressing through three zones toward a cooperative final encounter.
Gameplay and drawing are…
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nicolas-abrilApps & websites
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An SVG viewer and editor with native and browser frontends sharing the same Bend document model. SVG parsing, geometry, painting, rasterization, hit testing, and editing are implemented in Bend.
The browser displays PNG frames produced fr…
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tomc98Apps & websites
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A native Mandelbrot explorer for Apple Silicon Macs, with interactive zooming, panning, adjustable coloring, and deep-zoom experiments. Its Retina interface uses a teal, ivory, and copper palette.
Bend 2 GPU code handles ordinary-depth fr…
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lennix1337Games
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A Minecraft-inspired voxel sandbox with seeded terrain, streamed chunks, trees, crafting, inventory, villagers, and survival mechanics. Bend 2 owns the world rules: terrain generation, state transitions, physics, collisions, and edit valid…
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danielhe4rtGames
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A Portal-inspired raycasting game built in Bend 2. Place portals on walls, carry momentum through them, and see your character's body crossing between the two openings.
The implementation combines DDA raycasting, collision and portal phys…